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Engine HTTP API

12 bytes added, 13:41, 19 April 2018
Player ID
==Player ID==
Player ID ('''pid''') - random string, used for player identification during engine connect session.
"Player ID" purpose - app engine must distinguish one player session from another, as in the current engine implementation user cannot play the same live stream with two (or more) players simultaneously from one engine, and engine will stop to serve requests from one player, when got a new request from another.

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